Training Games for 100, Alex!
Many businesses have discovered that integrating game elements into their training courses helps learners remain engaged with the content and increases their ability to successfully apply new skills in the work setting. One leading research firm reports that, by 2014, 70% of global organizations will have at least one gamified application. So what exactly is a training game? What are the different types – and how do I know which one to use? Are they just for online use, or can I use them in the training room? What about overcoming resistance to games? How do I get started?
Chuck Jones is currently an Education Program Specialist with the United States Department of Veterans Affairs, where he currently serves as instructional designer and simulation/game developer. He has previously served VA as a Human Resources Specialist, Instructional Systems Specialist, and Webmaster. He has developed training and learning games since 1999, and more recently created numerous performance support videos, games, and simulations related to decision support operations. In 2009, Chuck completed his Master’s Degree in Education with a specialization in Curriculum and Instructional Design for Adult Education. He believes that taking current course content and moving it online is more than just a “shovelware” exercise. Instead, the end product must provide a meaningful, memorable, motivational learning experience which enhances knowledge transfer and learner retention. His personal business philosophy: “What we have to learn to do, we learn by doing!”